this post was submitted on 21 Jun 2026
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[–] Fmstrat@lemmy.world 2 points 1 day ago (1 children)

For multiplayer games especially, having both isn't an option, because then it gives an advantage to some people.

Not if the option is configurable. This is akin to how Rocket League has all kinds of stylistic options, but most pros disable them all. I'm sure that will hold true for their UE6 migration, too.

[–] Cethin@lemmy.zip 5 points 1 day ago* (last edited 1 day ago) (1 children)

No, I mean they can give you more information. Shadows can tell you where players are before you can see them, for example. You can also get information from reflections. Players who have hardware that can't support these features are disadvantaged. Lumen is not equivalent to, for example, texture resolution.

[–] Fmstrat@lemmy.world 3 points 23 hours ago

Ahhhhh that makes sense.