this post was submitted on 03 Jul 2026
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[–] Naz@sh.itjust.works 11 points 1 day ago (3 children)

Dual layer Blu-Ray is 100GB, old PS1 games used to ship on many disks (looking at you FF7 and FF8).

[–] michaelalf@lemmy.world 2 points 16 hours ago (1 children)

Single layer 25GB, Dual 50GB, Tri 100GB, Quad 128GB.

[–] Naz@sh.itjust.works 1 points 14 hours ago

Oh, thank you! :)

[–] grinning_serpent@lemmy.world 2 points 21 hours ago (1 children)

And CoD is 250GB or something.

[–] LordCrom@lemmy.world 1 points 15 hours ago (1 children)

Holy crap really? That's freakin comically huge

[–] grinning_serpent@lemmy.world 1 points 5 hours ago

I think it was a CoD that big but it might have been some other AAA perennial. Either way, 4K textures are huge when unoptimized and in the era of gigabit internet and digital distribution, devs don't feel much pressure to optimize.

[–] brucethemoose@lemmy.world 0 points 21 hours ago* (last edited 21 hours ago) (2 children)

How much would 2-3 dual-later BDs cost?

The issue isn’t the technical possibility, but whether people are willing to pay the premium for installation media.

[–] LordCrom@lemmy.world 3 points 15 hours ago

Of course I would pay an extra few dollars tohave media and guarantee a game will install and run even if the internet goes away.

This isn't about convienence for the users, its about killing the secondary market

[–] skisnow@lemmy.ca -1 points 14 hours ago

To the manufacturer? Pennies. It’s made of the same stuff DVDs are. They’re only expensive to the consumer because the entire industry hates the idea of them.