this post was submitted on 05 Jul 2026
94 points (95.2% liked)
Technology
86074 readers
2976 users here now
This is a most excellent place for technology news and articles.
Our Rules
- Follow the lemmy.world rules.
- Only tech related news or articles.
- Be excellent to each other!
- Mod approved content bots can post up to 10 articles per day.
- Threads asking for personal tech support may be deleted.
- Politics threads may be removed.
- No memes allowed as posts, OK to post as comments.
- Only approved bots from the list below, this includes using AI responses and summaries. To ask if your bot can be added please contact a mod.
- Check for duplicates before posting, duplicates may be removed
- Accounts 7 days and younger will have their posts automatically removed.
Approved Bots
founded 3 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
So my latest article is something that’s been on my mind for a while: the people still making physical games feel genuinely special, the lack of physical games going forward (looking at you, Sony), and what everyone lost with the old-old ‘big-box’ PC gaming era.
I just try to take a look look back at the era of PC gaming, manuals, maps and all the little extras that made opening a new game part of the experience. How “physical” has changed in recent years, and a handful of developers, publishers and community creators who are still putting real care into physical releases today (including RowanFN, whose work creating custom manuals and inserts I had the chance to cover last year)
If you’re interested in game preservation, collecting, or simply miss the days when a physical game was more than just a case and a download code (shitty shitty GTA VI discovery), I hope you’ll enjoy the read. It might be a bit of a…watch-me-go-off-on-tangents article, but it is still important in a way. I think.