this post was submitted on 22 Jul 2026
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[โ€“] Dudewitbow@lemmy.zip 16 points 2 days ago* (last edited 2 days ago) (1 children)

also for the context of AM2R, it released a year before Samus returns remake, so it was REALLY unfortunate timing to do a fan remake.

the positive outcome of that least was it gave Nintendo confidence in Meecury Steam to allow them to make Metroid Dread.

[โ€“] TheTechnician27@lemmy.world 12 points 2 days ago* (last edited 2 days ago)

so it was REALLY unfortunate timing to do a fan remake

That's true, but I don't think it moves the needle at all; if anything, to me, it makes it worse.

It's still just as much of a dick move (part of a broader pattern of dick moves around the time) that shows utter contempt for fans. A smart company would've leveraged AM2R to create hype, because it was pulling a Game Boy game from 1991 out of obscurity. Personally, it got me excited even as someone who wasn't even a Metroid fan at the time, and I refused to buy Samus Returns solely because of what Nintendo did. It could've ridden AM2R's coattails and gotten a purchase from me.

AM2R is hardly a market substitute for Samus Returns in a way that hurts Samus Returns more than it helps (given most fans dedicated and knowledgeable enough to play AM2R were probably also big enough fans to want Samus Returns regardless), and I'd bet anything that if they reached out to the AM2R team, Nintendo could've done something cool with them to amplify the hype while stepping on Samus Returns' toes as little as possible.