Low-Spec Gaming
Welcome to the community for those of us gaming on "humble" hardware. Whether you’re rocking a 10-year-old ThinkPad, a budget laptop with integrated graphics, or you’re just a fan of modern games that can run on a toaster, you’re home.
We’re all about finding those hidden gems that run on anything, sharing optimization tweaks to squeeze out an extra 5 FPS, and proving that you don't need a $3,000 rig to have a good time. If it runs at 720p/30fps, it’s a win in our book.
Community Rules
Don’t be a hardware snob. We’re here because we aren't chasing the "Ultra" settings. Mocking someone for their specs or telling them to "just buy a new PC" is the easiest way to get banned. Be cool.
Post your specs when asking for help. If you’re asking "Can I run this?", please include your CPU, RAM, and GPU (or integrated chip). We’re nerds, but we aren't psychics.
No Piracy. Don't post links to ROM sites, "cracked" games, or repacks. We want to keep this community safe and visible on the Fediverse without getting the admins in trouble.
Keep it relevant to low-spec life. General gaming news is fine, but we prioritize posts about optimization mods, low-spec benchmarks, and "Potato-friendly" game recommendations.
No low-effort self-promo. Don’t just drop a link to your Twitch or YouTube channel. If you made a video specifically about how to run a certain game on old hardware, that's fine—just engage with the comments and be part of the conversation.
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One of my earliest godot projects was a remake of Zuma, which I still sometimes play on my phone :D Too bad I've lost its source code, but at least I have its apk to play it on my mobile devices.
It had custom drawn assets, has features like time trial (endless ball dispense), monochrome (the ball colors disappear), lsd (the background goes on an acid trip), custom speed curve; or the classic 1-8/9-8 level progression, which uses the same levels but keeps increasing the speed curve/color patterns.
A really good and simple game to recreate as a first project.