this post was submitted on 01 Jan 2026
1718 points (98.8% liked)
Linux Gaming
23458 readers
407 users here now
Discussions and news about gaming on the GNU/Linux family of operating systems (including the Steam Deck). Potentially a $HOME away from home for disgruntled /r/linux_gaming denizens of the redditarian demesne.
This page can be subscribed to via RSS.
Original /r/linux_gaming pengwing by uoou.
No memes/shitposts/low-effort posts, please.
Resources
WWW:
- Linux Gaming wiki
- Gaming on Linux
- ProtonDB
- Lutris
- PCGamingWiki
- LibreGameWiki
- Boiling Steam
- Phoronix
- Linux VR Adventures
Discord:
IRC:
Matrix:
Telegram:
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Oversimplification coming, but...
Most (modern) games can actually just run on Linux already, because Linux is where the best cross platform developer tools are.
Today, if a developer wants to publish their game to Windows, Mac, Android, Playstation, Nintendo Switch and XBox - the odds are strong that the developer is actually (possibly unwittingly) writing a Linux native game and then using an engine to port the Linux version to the other platforms.
The reasons for this are complicated, but mainly boil down to Linux being the simplest target to reliably build developer tools for - because every part of Linux is open and public.
If a game is purchased through Steam, Steam launcher knows enough to choose the best available version of the game for the operating system - whether the best version is the Windows executable running under wine/proton, or a native Linux executable.