this post was submitted on 21 Jan 2026
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Those look like build prerequisites. Many decomp projects do not need original game assets at build time, just runtime.
I read this as another implication that original game files are required. Otherwise, why would you need a registry key telling the new game engine where to look for assets? The
/assetsfile in the git repo contains only 3 pngs of icon images. There's no way they've secretly bundled a whole game's worth of models and textures in the codebase.