this post was submitted on 25 Jan 2026
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Nah, up to the 2000s Microsoft actually had a product people wanted. A platform to work and play on, biggest range of programs, open hardware standards companies could develop products for and mass market adoption to pull software developers in. The developers at MS designed software they wanted and needed, and most professional MS products I worked with hat an awesome documentation that explained features well and encouraged you to try it out with short and relatable examples.
Apple was expensive and mostly incompatible hardware and low market share. Amiga had better graphics, but was mostly a gaming system and had a lower market share. PC was a something people already knew from work, and everyone was pirating programs and games, so the "cost" of buying into the PC was relatively low for the consumer.
However today Windows sales are a small part of Microsoft profits. The bigger share is cloud computing or office subscriptions. That's why they push Copilot into everything, and they annoy you to use a Microsoft account for everything so they can push you into their subscriptios.