this post was submitted on 12 Feb 2026
140 points (99.3% liked)

Linux Gaming

24347 readers
28 users here now

Discussions and news about gaming on the GNU/Linux family of operating systems (including the Steam Deck). Potentially a $HOME away from home for disgruntled /r/linux_gaming denizens of the redditarian demesne.

This page can be subscribed to via RSS.

Original /r/linux_gaming pengwing by uoou.

No memes/shitposts/low-effort posts, please.

Resources

WWW:

Discord:

IRC:

Matrix:

Telegram:

founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] suzucappo@lemmy.ml 7 points 5 days ago (1 children)

I've been fiddling around with ALVR for two weeks now and couldn't get it to run decent at all, with or without a cable. I'm running a Ryzen 9, 7800XT, and 64GB ram.

I tried WiVRn yesterday and it just works. I've tested Moss, AC Evo, Competizione, Beat Saber, Dirt Rally 2.0, HL: Alyx, Air Car, all of them run smooth as butter on 150%, 120hz. Except for AC Evo, but that game is still in early access so probably not quite optimized yet.

[–] SamLeeway@lemmy.blahaj.zone 1 points 3 days ago (1 children)

I’ll have to give it a go then, thanks!

[–] vividspecter@aussie.zone 1 points 2 days ago

Just make sure you use XRizer instead of OpenComposite for OpenVR compatibility as it's much more advanced at this point. You can also use OpenComposite as a secondary if a particular game doesn't work with XRizer.

For clarity, OpenVR is the historical standard for VR which is still used by some modern games, although more are supporting OpenXR, which WiVRN handles directly.

See also this compatibility list and the Linux VR Adventures wiki.