Computer RPG Games
Community for CRPG games and other RPG gaming discussions. Witcher, Elder Scrolls, Fallout, Baldurs Gate as well as indie RPGs (Underrail, Avernum, Space Wreck etc.). Focus is on CRPGs, but discussion around JPRGs, ARPGs and hybrid games with RPG components is also welcome.
Tabletop/pen & paper RPG discussion is not a good fit for this community. Check out !rpg@ttrpg.network for TT/P&P RPG discussions.
Memes are not banned, but the overwhelming focus is on discussions, releases and articles. Try and post memes (on an occasional basis) that would make people who don't like memes admit "OK! That was a good one!".
Some other gaming communities across Threadi:
- Adventure Games
- Automation Games
- Cozy Games
- City Builders
- Horror Games (variety)
- Indie Games (variety)
- JRPG Games
- Lifesim Games
- Open Source Games (variety)
- Roguelike Games
- RTS Games
- Space Games (variety)
- Strategy Games
- Turn-based Strategy
- Tycoon / Business Sim Games
- Visual Novels
RPG Game communities on Threadi:
- Baldur's Gate 3
- Cyberpunk 2077
- Deus Ex
- Elder Scrolls
- Fallout
- Kingdom Come
- Mass Effect
- Starfield
- The Witcher
General gaming communities on Threadi:
Rules (Click to Expand):
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Follow the Lemmy.world Rules - https://mastodon.world/about
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Be kind. No bullying, harassment, racism, sexism etc. against other users.
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No spam, illegal content, or games with excessive, non-artistic NSFW content (e.g. hentai or porn games).
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Please stay on topic, cRPG adjacent games or even JRPGs are fine. Try to include topics / games that have a strong roleplaying component to them.
Thank you to macniel for the community icon!
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It's an interesting concept/principle that can be generalized.
Games, software, vehicles, etc etc... usually turn out best if they're made for someone specific.
If you try and make a vehicle for someone who frames houses, a poor college student, a soccer mom, AND a high power coke snorting stock broker who uses material possessions to signal wealth... what kind of vehicle to you end up with? One that doesn't meet any of thier needs. Trying to please too many people results in a bland product that delights no one.
If you can pick a few people, and delight them with your design, and accept that it's not for EVERYONE... you might end up being surprised by how many people you didn't even expect will love it too.
It's a hard sell once you go corporate. Saying "fuck 'em, the game isn't for X" is a tough sell if corporate says "yah well X has money to spend, and we want it"
On the other hand, sometimes you make a vehicle for someone specific and get the Cybertruck and almost everyone hates it
That's true.
I think it did well with insufferably impractical billionaire man-children who have no qualms with associating themselves with people who throw heil hitlers around. Gonna be real, my inner man-child loves it. Unfortunately too practical, a man of limited funds, and a strong distaste for Nazis put it out of my zone.
I think they just really forgot that when you pick "the person" they shouldn't suck.
On the other hand, sometimes you make a vehicle for someone specific and get the Cybertruck and almost everyone hates it
What about a game like overcooked or Mario party?