this post was submitted on 26 Feb 2026
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[–] neukenindekeuken@sh.itjust.works 18 points 4 days ago (1 children)

I think it depends on the game and setting. If the DM wanted to make things realistic, this tracks. If the DM wants people to just play murder-hobos without consequences, then that's fine too.

It's role playing. Get your fantasy out.

But a DM's job is to at least try and introduce the idea of consequences to the player's actions.

And this seems like a reasonable response in all honesty.

[–] Archpawn@lemmy.world 4 points 4 days ago (1 children)

A DM's job is to make sure everyone has fun. If they want to make things realistic or they don't want people to play murder-hobos, they should talk about it. And if they and the players can't figure out a game that would make all of them happy, they split up and find new groups instead of playing a game that makes everyone unhappy.

I agree with that. I would have assumed that conversation already happened if they agreed to play in the same group though, but yeah, group fun comes first.