this post was submitted on 03 Mar 2026
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The market is saturated with PVP shooters. Give me small, unique games, suitable for a more casual playerbase (not meaning dumbed down but just with less time investment needed). Feel free to keep them low budget to minimise risk for the studio.
I guess that would require actual creativity. And I get it, that is not an easy thing to get by, especially when so many games already exist.
I wouldn't call it small at this point but I really like Warframe. You can basically play it at your own pace, there's micro transactions but it's not required and you can even sell shit from the game for the real money currency so you're not even locked out of that if you don't pay, most of the grindy stuff you can knock out in like a week of playing an hour or two after work, it's just really well set up for people to be casual.
Warframe is huge and it grew into this size over many years and iterations. Digital Extremes earned this, they're doing a lot right.
Got me thinking of Atlyss . feel like it is more simple with no need for huge time investment.
It's been a great couple years to release your indie game out of early access.
Small, unique games suitable for a more casual player base made with a lower budget release on Steam every day, isn't that also a saturated market?