this post was submitted on 12 Mar 2026
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I agree with this advice to a point. For me, it is a 50/50 decision. Fudging dice and cheating is part of dming to me, but it is a decision of when, where, and why. Crushing your players under under a severe string of bad luck can kill the game, but so can everything going their way. The point to me is to make the game compelling rather than a power trip, even if I am ultimately on my players' side