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Wine 11 rewrites how Linux runs Windows games at kernel with massive speed gains
(www.xda-developers.com)
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That's not the point of client-side anticheat. The point is to prevent anything from interacting with the game itself. And a lot of input level cheats are also detectable by rootkit ... I mean, anticheats with root-level access. It doesn't prevent it completely, but it certainly heightens the barrier of entry to cheating, so to speak.