this post was submitted on 24 Mar 2026
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Linux Gaming

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I have a wired Xbox 360 controller ^[1.1]^ that has some drift in both analog sticks ^[1]^. I would like to calibrate the deadzones ^[2]^ to fix this issue. How do you recommend doing this? I didn't see any controller calibration option in the KDE Plasma controller settings ^[1]^.

References

  1. Type: Anecdote (Screenshot). Accessed: 2026-03-24T23:10Z. Location: "KDE System Settings">"Game Controller". Author: Meta

    • All input methods are at rest.
    1. Type: Text.

      Device type: Game Controller

      Xbox 360

  2. Type: Text. Publisher: [Type: Webpage. Title: "Understanding Controller Deadzones". Publisher: "Elevation IT". URI: https://www.elevationit.uk/understanding-controller-deadzones/.]. Accessed: 2026-03-24T23:20Z. Location: §"What is a Deadzone?".>¶1.

    A deadzone is the small range of joystick movement that a controller or game ignores. It prevents unintended movement, such as stick drift, from affecting gameplay. […]

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[–] just_another_person@lemmy.world 2 points 4 days ago (1 children)
[–] Kalcifer@sh.itjust.works 1 points 3 days ago (1 children)

IIUC, their solution is to run a script every time one wants to launch a game with the desired controller calibration ^[1]^; this does not feel ideal to me.

References

  1. Type: Comment. Author: "mcarans". Publisher: [Type: Post. Title: "How do I calibrate my game controller in KDE 6?". Author: "mcarans". Publisher: ["help"<"KDE Discuss"]. Published: 2025-06-29T01:22. URI: https://discuss.kde.org/t/how-do-i-calibrate-my-game-controller-in-kde-6/36299.] Accessed: 2026-03-26T02:47Z. Published: 2025-07-01T18:36. URI: https://discuss.kde.org/t/how-do-i-calibrate-my-game-controller-in-kde-6/36299/8.

Well if you don't understand how to make the "ideal thing" work properly, it sounds like you need whatever the fuck works, no?

It's a solution. Use it.