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The Design is Very Human
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There was a point in time where first person video games couldn't make their minds up and so games came with the option to have the y-axis inverted. Moving the mouse up would make the PC look down and vice versa.
I hate when games DON'T have the option. In FPS non-inverted makes more sense, but in 3rd person games if I can't invert the camera if just feels unplayable.
Can you elaborate? Every recently published game I’ve played has had this option.