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What are some games that "spin" failure states?
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All of the Grand Theft Auto games have you respawn outside of a police station or a hospital.
Yet often you have to repeat the mission, and often said missions have concrete failing states (don't be spotted, don't miss the car, don't let x die) and less opportunity for branching from a failure.
I mean I guess that's an answer but at least the ones I've played have you restart the mission and you lose cash upon leaving the hospital.
Leaving the hospital with thousands of dollars gone is just US developers adding realism.