100
submitted 11 months ago by abobla@lemm.ee to c/programming@programming.dev
you are viewing a single comment's thread
view the rest of the comments
[-] kiwifoxtrot@lemmy.world 27 points 11 months ago

It's retroactive and it's not based on sales, it's based on installs. So for example, I purchase a game on steam and I own a PC, a steam deck, and I have a kid with a PC. That's 3x the fees for one sale even though I can only play it on one device at a time. Maybe I get bored of the game and uninstall it. A year later I want to play it again, there's a new fee for the same sale and PC that unity gets.

[-] g0nz0li0@lemmy.world 15 points 11 months ago

From what I understand there is also a risk that pirated copies could count. It's hard to see how Unity can effectively defend against it.

[-] echodot@feddit.uk 8 points 11 months ago

It's clear that they haven't bothered to actually think any of this through.

[-] DreamySweet 6 points 11 months ago

Or they have but the potential profit outweighs potential negative PR.

[-] DreamySweet 6 points 11 months ago* (last edited 11 months ago)

Now imagine someone makes a program that repeatedly installs and uninstalls the game. They let this program run all day every day. They also give the program to their friends or post it online.

[-] Pyroglyph@lemmy.world 3 points 11 months ago

Unity says they have measures against this, but that then smells of spyware. How would they know how many times a game has been installed without that?

Unity may say they have a solution to that too, but no matter the implementation, bad actors will find a way to exploit it.

this post was submitted on 13 Sep 2023
100 points (96.3% liked)

Programming

16687 readers
158 users here now

Welcome to the main community in programming.dev! Feel free to post anything relating to programming here!

Cross posting is strongly encouraged in the instance. If you feel your post or another person's post makes sense in another community cross post into it.

Hope you enjoy the instance!

Rules

Rules

  • Follow the programming.dev instance rules
  • Keep content related to programming in some way
  • If you're posting long videos try to add in some form of tldr for those who don't want to watch videos

Wormhole

Follow the wormhole through a path of communities !webdev@programming.dev



founded 1 year ago
MODERATORS