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this post was submitted on 13 Sep 2023
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Starfield
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wow an FOV slider. was not expecting them to add a basic function to the game.
Totalbiscuit rolling in his grave. I miss him
Opening section being about settings menu was a godsend.
Laura K Buzz has Access-Ability which is about settings and how accessible a game is, which has a strong overlap with things like FOV, but it's more industry focused on new development and trends and less of a game-by-game review.
God, haven't thought about him in a few.
They haven't even added any of the basic functions in the game yet. None of those are in this patch lol
Let's release a game without Options
And once again with Bethesda, it pays off to wait six months to a year to play one of their games. Not only will the game be cheaper, but actually finished, plus have a ton of mods making it even better.
Turns out I jumped the gun. This was only for some general bug fixes..... They had the actual update info at the bottom of the page and everything above it was info about future updates. I fixed the title to address what they actually said in the post.
Now I'm more annoyed that they still don't have FOV/brightness settings.
i dont think i have ever messed with a single FOV slider in my life
I always do. In Bethesda games, I like to have it around 90. It's nice to have an actual slider instead of having to change it in the console, or having to download a mod for it. Just think of it as an accessibility feature, that you won't not use but others might.
Most modern games set it between 70-90 and which is acceptable for most. in FPS game some people can have motion sickness with smaller FOV. Seeing as the FOV is adjustable in the .ini, it's a user-accessibly setting. They just didn't bother programming a UI element for it.
The thing I don't get is this would be what, one person's afternoon to implement and another to test? Why not take that time and ship with it?
So ridiculous that it isn't already there and the fov command doesn't work as well like all previous Bethesda games have.