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When you're making a character, do you prefer to start with the mechanics, backstory, or aesthetics first?

(Shamelessly stolen from !dndnext@ttrpg.network.)

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[-] mal2 4 points 1 year ago

I usually start with a broad mechanical concept — melee, ranged, healer, or the like. Often that bit is discussed with other players to see what they’re thinking. I don’t want to end up with everyone trying to fit in the same niche on accident.

Then I refine the idea by thinking about flavor. Sometimes I’ll find a picture at this stage, then try to build a character around that. Otherwise, I’ll try to come up with an interesting backstory or bit of the world that we haven’t explored before and build around that.

this post was submitted on 22 Jun 2023
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