Divinity: Original Sin 2 - Definitive Edition
I had bought this on GOG a couple years ago and had intended on getting back to it, it has taken me a few hours to wrap my head around what this game actually is as I was trying to complete all the quest for the first main area Fort Joy, but after watching Divinity: Original Sin 2 is an RPG Lover's Dream by Ghostcharm it's clicked and I am trying to be more open to not winning every situation as if it was a more genuine adventure.
With a 93/100 on OpenCritic for the original release, PCGamer had this to say;
Playing Divinity: Original Sin 2 is uncannily like playing a tabletop RPG. The way that Larian’s sequel embraces player creativity immediately conjures up memories of days spent sitting around a table, asking the Dungeon Master if I can attempt the last stupid idea that floated into my head. And like a good DM, Original Sin 2 usually answers that question with “Yes, you can attempt it.”
My only regret is that I got it on GOG as it was cheaper, which has made mods less friendly without the Steam Workshop, but it was a lot cheaper at the time and hasn't gone below $15.74 on Steam since.
It's fairly dnd like. I'd say more so than most games, with the Stat and feat system, combined with the ability to interact with the environment to such an intricate degree. Also like dnd, you have room to be insanely creative in the way you handle problems, and there are a ton of little interactions between items that the game doesn't outright explain for you. As well as a fairly developed crafting system. Your decisions really matter quite a bit in this game too.
Start with Divinity original sin 2. It's by far the most expansive and polished. You don't need to know anything about it to jump in. It's really only a sequel in that it takes place in the same world as the first one.