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this post was submitted on 25 Sep 2023
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We don't need super high quality graphics for every AAA production. Sometimes, Just good enough graphics, but with better interactivity with the environment like ToTK and Baldurs Gate 3. I mean , I love RDR2, but honestly, shrinking horse testicles is a bit too much attention to detail.
As an example, cell shading of ToTK still looks amazing and far more enduring as a graphics style. Also, Elden Ring, arguably has worse graphics than RDR2 or the latest CoD. But, because of it's amazing art direction it will age pretty well.
This can help really reduce the high dev costs.
The horse testicle physics are the heart of the game, and we should be boycotting any game that doesn't have them!
Game developers are scared of having to put horse testicle physics in their games but they need to understand this is the new standard!
They just are scared of having to actually watch horse testicles and truly understand what makes them work but that's just laziness talking!
I'm done giving developers a pass for not even putting in the minimum. Larian and Bethesda didn't even put horses in their games because they're so afraid of rendering the sack.
Everyone says Phantom Liberty will finally redeem Cyberpunk, so I can only assume CD Projekt has spent the past three years creating a perfect horse with the most dazzling balls we've ever seen. Can't wait for those RTX and DLSS 3.5 rendered oysters.
... As someone who hasn't played RDR2, or really paid attention to it... What? There are seriously shrinking horse testicles?
Yeah, Horse testicles shrink in cold regions of the map. It's kind of a dumb detail to be honest.
I need to know if this detail was in release notes, or some player found it by repeatedly checking his horse testicles.