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submitted 10 months ago by atmur@lemmy.world to c/linuxmemes@lemmy.world

I remember when Proton launched it was like magic playing games like Doom and Nier Automata straight from the Linux Steam client with excellent performance. I do not miss the days of having the Windows version of Steam installed separately.

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[-] parpol@programming.dev 130 points 10 months ago* (last edited 10 months ago)

Publishers who do this make shit games anyway. I see the publishers slowly fading while indie studios continue to shape the new standard of video games.

[-] atmur@lemmy.world 65 points 10 months ago

Publishers who do this make shit games anyway.

As someone who really wants to see desktop Linux grow, I try not to think like this because I know others care about these games...but goddammit if I don't completely agree with you on the inside. I do not understand the obsession with these ~~games~~ products, they're exclusively designed to keep you playing and paying for as long as possible to avoid fomo for digital garbage.

There are a tiny handful of non-live service games that still use anti-cheat, and most of those have already enabled support for Proton. Dragon Ball FighterZ is literally the only exception that I can think of, and even that's playable offline IIRC.

[-] OswaldBuzzbald@midwest.social 13 points 10 months ago

Are we watching a "changing of the guard" where the studios that used to bring out the hits are dying, shedding their talent and new indie projects are blooming in the fallout? I remember Bioward being a fantastic studio during the Mass Effect (and prior) years. They're a shell of their former selves now. I see this happening with Bethesda now too, although Starfield is not that bad. It's just nowhere near as epic and fun as Skyrim was. Then you have studios like CDPR that seemed poised to take the crown with CP2077, and although it's a great game, they certainly fumbled hard at launch. It's an interesting time in the game industry.

[-] kebabslob@lemmy.blahaj.zone 26 points 10 months ago

Hey pro tip, if a game isn't nearly as epic and fun as one that was released like 12 years ago, then its OK to call it a bad game. Cuz that's certainly not good

[-] OswaldBuzzbald@midwest.social 13 points 10 months ago

To be honest, I think if I were to go back and try Skyrim now, I'd probably feel pretty similarly about it as to how I do about Starfield. I still enjoy gaming, but it doesn't enthrall me quite the same as it used to. Part of adulthood I suppose.

[-] Jimbo@yiffit.net 4 points 10 months ago

I would say the same, but only because the standards of current Gen games has definitely gone up since then. There just weren't games like Elden Ring and TotK around when Skyrim was released

[-] swab148@startrek.website 2 points 10 months ago

Should I give TotK another chance? I just find the building mechanic very tedious, even with Autobuild. Is the storyline really worth it? I've gotten as far as beating the first four temples, if that helps.

[-] rikudou@lemmings.world 3 points 10 months ago

It's not about the storyline at all. If you don't enjoy the mechanics, you won't enjoy the game. I'm in the same boat - I'd really like to like it, but I play games mainly to tell a story, BOTW and TOTK don't deliver on that front.

[-] swab148@startrek.website 2 points 10 months ago

I liked BotW, I just can't get into TotK. It's like they took an okay thing, and heard all the complaints about that, then turned those into features. I wish I hadn't downloaded it, at least if I'd gotten a physical copy I could get some money back.

[-] kebabslob@lemmy.blahaj.zone 2 points 10 months ago

Try playing Yakuza

[-] batmangrundies@lemmy.world 10 points 10 months ago

Indie Devs haven't even begun to fully leverage all the new tools offered by recent Blender / Unreal / Godot.

And AAA studios are too big to leverage them effectively.

I think we're going to see continuing leaps forward in workflow and tools, allowing smaller teams to make whatever they want at any scale. We're kind of already there honestly, it just about applying it all meaningfully.

[-] Huschke@programming.dev 1 points 10 months ago* (last edited 10 months ago)

I've recently picked up CP2077 again and let me tell you the experience is night and day. The gameplay is actually fun now and the story is also enjoyable since they got rid of the game breaking bugs. While the current version does not excuse the extremely subpar launch version I don't think CD Projekt Red deserves a spot on your list.

A company that definitely fits your criteria is Blizzard. All the people I know that worked there quit and a lot of them told me about a huge brain drain that was happening which judging by what we know about the code of Diablo 4 sounds reasonable. At this point the company only exists because of nostalgia and even the gamer dads are getting more and more frustrated with them.

[-] rikudou@lemmings.world 1 points 10 months ago

I still have faith in CDPR, they had one excellent game, one that they fucked up a bit and few relatively unknown but overall good games.

[-] OswaldBuzzbald@midwest.social 1 points 10 months ago

You know, I really do too. I actually had a lot of fun with CP2077 when it came out, but had to quit on the last 1/3 of the game because of a permanent sound glitch. I am very excited to jump back in.

[-] BURN@lemmy.world 2 points 10 months ago

There’s yet to be a good major fps game from an indie studio. Once that happens maybe there’s a chance, but fps games make up a massive portion of the industry

this post was submitted on 02 Oct 2023
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