this post was submitted on 04 Oct 2023
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2000snostalgia

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This is a space for 2000s kids to share nostalgia from the cool old days.

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[–] itsathursday@lemmy.world 3 points 2 years ago (2 children)

It was so good! Has anything really filled the gap? I guess some game engines are able to handle 2d but the simplicity of flash made it awesome

[–] cynar@lemmy.world 4 points 2 years ago

Flash, by its nature was a security risk. HTML5 can do a lot, as well as various game engines, e.g. Godot. Unfortunately, they also lack the simplicity of flash.

[–] elbarto777@lemmy.world 3 points 2 years ago (1 children)

Fill the gap in what sense? Development?

[–] itsathursday@lemmy.world 2 points 2 years ago (2 children)

Yeah a GUI based development platform to create code driven animations and interactive web based games

[–] gornius@lemmy.world 2 points 2 years ago (1 children)

HTML5 with canvas API is meant to fill the gap. And it's really powerful. There are some 2D game engines using that tech and awesome games like tetr.io using it.

[–] Vorticity@lemmy.world 2 points 1 year ago* (last edited 1 year ago)

Whenever I hear "this thing is powerful" my brain replaces it with "this thing has a really steep learning curve". The reason flash was so popular is that it was easy to learn the basics.

[–] elbarto777@lemmy.world 1 points 2 years ago

Got it. I guess Unity could be considered a successor, and I'm sure there are similar tools out there.

But yeah, Flash was more ubiquitous and sort of fun to use.