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F.E.A.R. Review - IGN (2005)
(www.ign.com)
A gaming community free from the hype and oversaturation of current releases, catering to gamers who wait at least 12 months after release to play a game. Whether it's price, waiting for bugs/issues to be patched, DLC to be released, don't meet the system requirements, or just haven't had the time to keep up with the latest releases.
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Kind of crazy to think that AI in games has never really evolved past this game. In many cases modern games have far worse AI than FEAR,
Yeah, the bots trying to flank you, using grenades to flush you out of cover, calling for backup, and narrating everything they do really makes them feel smart. I even saw them flip over a table for cover once, although since I only noticed it one time I'm not sure if it was something their ai can do or a scripted action.
To think we thought they were going to get better, the last good AI enemies were in MGSV (2015).
Check out Six Days in Fallujah. Procedurally generated levels and the AI is super aggressive. They react to mic chatter and flashlights and they will flank your ass immediately
Maybe if they didn’t try to rewrite history