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submitted 1 year ago* (last edited 1 year ago) by briongloid@aussie.zone to c/patientgamers@sh.itjust.works

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[-] MedicareForSome@lemmy.ml 8 points 1 year ago

Kind of crazy to think that AI in games has never really evolved past this game. In many cases modern games have far worse AI than FEAR,

[-] Fubarberry@lemmy.fmhy.ml 2 points 1 year ago

Yeah, the bots trying to flank you, using grenades to flush you out of cover, calling for backup, and narrating everything they do really makes them feel smart. I even saw them flip over a table for cover once, although since I only noticed it one time I'm not sure if it was something their ai can do or a scripted action.

[-] briongloid@aussie.zone 1 points 1 year ago

To think we thought they were going to get better, the last good AI enemies were in MGSV (2015).

[-] manapropos 1 points 1 year ago

Check out Six Days in Fallujah. Procedurally generated levels and the AI is super aggressive. They react to mic chatter and flashlights and they will flank your ass immediately

[-] MedicareForSome@lemmy.ml 1 points 1 year ago

Maybe if they didn’t try to rewrite history

this post was submitted on 25 Jun 2023
22 points (95.8% liked)

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