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this post was submitted on 09 Oct 2023
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Certain things do run better on Linux. So if a game heavily relies on one of those things, it’ll run better. But there’s still a lot of game engine stuff that is experimental or just plain non-functional on Linux, so the games that utilize those are basically unplayable.
Until fairly recently, things like Ray tracing and DLSS were windows-only, because they almost universally used DirectX, which is a windows API.