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submitted 1 year ago by fne8w2ah@lemmy.world to c/games@lemmy.world
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[-] echo64@lemmy.world 44 points 1 year ago

The scale is just a little bit different here, isn't it. One guy (maybe a few more) and an indie sensation that makes a ridiculous amount of sales vs. a company that needs to pay wages for 30 people.

We can have a discussion here, but comparing standard run rates vs. a massive exception isn't a great starting point.

[-] captainlezbian@lemmy.world 18 points 1 year ago

Yeah it’s also one guy who got so rich off it he never has to work again if he doesn’t want to. Haunted Chocolatier isn’t because concerned ape is a game dev now and needs money, it’s concerned ape wants to make a new game. He clearly loves stardew valley and that’s part of why he keeps updating it.

Terraria is a better exception to use but still an exception. I’m not asking for every game to give free unplanned massive expansions, though I will continue praising those who do such things and absolutely add them to my list of “buy their next game if I’m remotely interested”.

What I want is games that feel like they’re trying to give everyone a fair deal. A base game that’s good on its own and doesn’t feel like a downgrade from the previous game. A few expansions that are good, reasonably priced, and make the game further into its best version of that iteration of the series. And a reasonable number of non expansion dlc that add something and ideally don’t leave me trying to decide what ones I want to get. And by the end of life the game can be not quite the cheapest but full, good, and complete. That way when the next iteration of the series is dropped I’m not left thinking it was because they just wanted to sell me the same things over again. Civilization does this excellently.

this post was submitted on 21 Oct 2023
219 points (93.6% liked)

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