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submitted 1 year ago* (last edited 1 year ago) by berg@lemm.ee to c/gaming@beehaw.org

Say a simple (hours enjoyed playing)/(price of game) equation. How many hours (you enjoyed) per $ do you think is reasonable/expected? Or is there other criteria for you?

I feel like I'm on the upper end here. But to be fair I also tend to play things that has a lot of replayability. So I usually reach 100+ hours on my favorites eventually.

Eager to hear how others reason about it.

Edit: Added the enjoyed part. I agree with the comments that frustrating hours shouldn't be included in the measure :)

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[-] Fizz@lemmy.nz 5 points 1 year ago

I like sandbox games and I end up getting so much Value. For factorio I got it for $40 and so every 1000 hours I buy a copy and gift it to someone. Since they have no dlc or any other way to support. Also do the same with rimworld and age of empires 3 DE the main games I have lots of hours in. For league of legends I have 1000s of hours but I won't give them a fucken cent cause I hate the game.

[-] fckgwrhqq2yxrkt@beehaw.org 3 points 1 year ago

This comment is why more devs should understand the impact selling a game fairly can have on their bottom line. I'm close to 1k in myself, maybe its time to buy the dlc.

[-] bear_delune@beehaw.org 2 points 1 year ago

I've put SO MUCH TIME into Timberborn

this post was submitted on 22 Oct 2023
64 points (100.0% liked)

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