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Gamedev and linux
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Discussions and news about gaming on the GNU/Linux family of operating systems (including the Steam Deck). Potentially a $HOME
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Original /r/linux_gaming pengwing by uoou.
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One issue with developing for linux is that userspace isn't consistent between repos. Steam has solved this by vendoring all of the most commonly used libraries like zlib or whatever.
Assuming the bug is in-game then this information would definitely be useful for developers.
Edit: meant distros instead of repos
Umm... Zlib is everywhere. It just works. Even without steam. Even 20-years old games can run on moderns distros while using system libraries. Like UT2004 does.
Managed to delete my comment by mistake (sorry for the two notifications)
If a common library like zlib is in a non-standard place or is not symlinked to a standard place then I've seen GOG games fail to launch. Steam's vendoring approach makes supporting a variety of distros much easier.
Which is wierd. The only way I can imagine this happaning is linking to a library by absolute path. Can you check binary with
ldd
?5-minutes google-fu says you can use patchelf to fix issue, but you better check with ldd and report as bug.