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submitted 11 months ago by Chewy7324@discuss.tchncs.de to c/linux@lemmy.ml
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[-] MonkderZweite@feddit.ch 1 points 11 months ago* (last edited 11 months ago)

And why does a desktop environment need to do that?

[-] Chewy7324@discuss.tchncs.de 20 points 11 months ago

If the system can't keep up with the animation of e.g. Gnome's overview, the fps halfes because of double buffered vsync for a moment. This is perceived as stutter.

With triple buffer vsync the fps only drop a little (e .g 60 fps -> 55 fps), which isn't as big of drop of fps, so the stutter isn't as big (if it's even noticeable).

[-] MonkderZweite@feddit.ch 3 points 11 months ago* (last edited 11 months ago)

Maybe the animation a bit simpler...?

Less animation is usually better UX in something often used, if it's not to hide slowness of someting else.

[-] jmcs@discuss.tchncs.de 5 points 11 months ago

To reduce input lag and provide smoother visuals.

[-] MonkderZweite@feddit.ch 2 points 11 months ago

You say the animations are too much?

[-] jmcs@discuss.tchncs.de 3 points 10 months ago

If by animations you mean smoothly moving the mouse and windows while badly optimized apps and websites are rendering, yes.

[-] Moltz@lemm.ee 2 points 10 months ago* (last edited 10 months ago)

Lol, why own up to adding animations the system can't handle when you can blame app and web devs? Gnome users always know where the blame should be laid, and it's never Gnome.

[-] AlmightySnoo@lemmy.world 1 points 11 months ago* (last edited 11 months ago)

Biased opinion here as I haven't used GNOME since they made the switch to version 3 and I dislike it a lot: the animations are so slow that they demand a good GPU with high vRAM speed to hide that and thus they need to borrow techniques from game/GPU programming to make GNOME more fluid for users with less beefy cards.

[-] Moltz@lemm.ee 2 points 10 months ago* (last edited 10 months ago)

Not only slow, it drops frames constantly. Doesn't matter how good your hardware is.

There's always the Android route, why fix the animations when you can just add high framerate screens to all the hardware to hide the jank. Ah, who am I kidding, Gnome wouldn't know how to properly support high framerates across multiple monitors either. How many years did fractional scaling take?

this post was submitted on 09 Dec 2023
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