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submitted 10 months ago by alessandro@lemmy.ca to c/pcgaming@lemmy.ca
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[-] ono@lemmy.ca 2 points 10 months ago* (last edited 10 months ago)

It's simple: My SSD can only fit so many 100-300 GB games, while I already have hard drives with plenty of free space.

(Also, running Linux means that an SSD doesn't help game performance much anyway, outside of initial loading time.)

You can get a 2TB M.2 for around $100.

More like $150-200 if you want a good one.

If you’ve got the specs for new games, there’s no excuse.

What a very privileged perspective. I don't have much money, but most new games are playable on my existing hardware if I tune the graphics settings. I would rather spend what money have on things like food and heat. (Or if the basics are covered, then maybe a newish game.)

[-] ftbd@feddit.de 2 points 10 months ago

Just to share my recent experience: I found that games of that size compress quite well. So if you're using a filesystem like btrfs that supports transparent compression, you can fit much more onto your disks, at the cost of slightly slower reads and writes (M.2 ssd). With my HDD, compression actually increased write speed!

[-] Chobbes@lemmy.world 2 points 10 months ago* (last edited 10 months ago)

Compression can increase read and write speeds to storage because you’re sending over fewer bits. The tradeoff is that you need CPU resources to do the compression (and decompression).

I haven’t found games to compress that well. On my steam folder 809GB compressed down to 724GB, so I save maybe 10%. That’s certainly not nothing, but it’s not game changing either. That said I don’t install a lot of hundred gig plus games.

this post was submitted on 11 Dec 2023
77 points (84.1% liked)

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