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Day 16: The Floor Will Be Lava

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[-] cacheson@kbin.social 3 points 10 months ago* (last edited 10 months ago)

Nim

I'm caught up!

This one was pretty straighforward. Iterate through the beam path, recursively creating new beams when you hit splitters. The only gotcha is that you need a way to detect infinite loops that can be created by splitters. I opted to record energized non-special tiles as - or |, depending on which way the beam was traveling, and then abort any path that retreads those tiles in the same way. I meant to also use + for where the beams cross, but I forgot and it turned out not to be necessary.

Part 2 was pretty trivial once the code for part 1 was written.

[-] CommunityLinkFixer@lemmings.world 1 points 10 months ago

Hi there! Looks like you linked to a Lemmy community using a URL instead of its name, which doesn't work well for people on different instances. Try fixing it like this: !nim@programming.dev

this post was submitted on 16 Dec 2023
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