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threads is already going great ๐
(lemmy.world)
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Don't worry, I hear ya! I'm currently 4.9 hours in on my first run of the story game, Detroit. People in the reviews say it is a short game and they have less than 3 hours playtime ... but I don't wanna miss any narrative or clues! haha!
I joined Mastadon in December and that's when I first tried to understand it all. I researched a server to join and it was right confusing ... what if I picked the wrong one? Then I pretty much abandoned the account because I didn't understand how to stay on my own server while browsing around (also didn't help that I'd never used Twitter either, so I didn't actually know what I sposed to be doing lol).
Then the whole reddit debacle happened and I signed up for a Lemmy & Kbin. And there was all the jargon again. But I think because I was actually jumping ship from reddit, this time I wanted my move to have staying power. So it was unusual for me to "skip the tutorial" but I was getting so frustrated with the jargon, while I could see others were already having conversations. And it was through the participation that the jargon finally defined itself. I even use my mastodon now, as well!
Oh, I never realized the storylines in Detroit were that short. I'm exactly like you, and I've also found that the more games I play at once, the less I enjoy any of them. So my hands are a bit tied in terms of backlog and that one's been on the backburner for...years, now that I think of it. But That bumps it up my list considerably if I can 100% it in like 3 days.
I was very close to giving the fuck up initially, though. You know what the biggest encouragement was when I was signing up? When I was looking through the comments on kbin, someone said all the hoops would keep the idiots out, and I will put in a _lot _ more energy if it means both showing off and being where the idiots aren't. I'd say having a barrier there really has done some good for the overall quality (for now), but the people claiming it's good to make sign-ups as hard as possible are sometimes the same people claiming there isn't a barrier at all, and it comes off as very strange elitism.
Reading the explanations and advice people were giving to each other made a whole lot more sense than anything the internet was handing me, but even some of that could be head-scratching, and hands-on is probably the best way to go. Not without its dangers. I still think I got incredibly lucky to end up on an instance I like this much. Imagine having admiration for the dev for once.
quick Google search tells me average play-thru time is 12hrs and completionist is 32hrs, so I dunno what I was looking at. I'm 5hours in, so it remains to be seen whether it's gonna take me 32hours or 64hours minimum. ๐คฃ You'll have to forgive me, it's the steam sale so I've been looking at lots of games. Not that I need any more because I've probably only ever touched a quarter of my library, if that!
Yeah I liked that take as well. That layer of jargon really is a fantastic filter.