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submitted 10 months ago by antaymonkey@lemmy.world to c/dnd@lemmy.world

Hey everyone! Just trying to figure out if what I'm thinking is a good idea or the worst idea ever. My group is only two sessions in. They started at level 5. I have them going into a supposed-to-die battle wherein they wake in hell and have to figure out how to get out (yadda yadda this is where the real story starts). I was thinking that when they awaken in the underworld that they'd revert to level 1 and lose their gear, and that's my contention. Is that a dick DM move? Or would it make sense? I know it's hard to give a solid answer and the best way to know is to know my players, but I don't exactly want to ask them for obvious reasons. How would you all feel?

Thanks!

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[-] dumples@kbin.social 2 points 10 months ago

If it's a single magic item that's being a pain in the ass talk with the player out of the game. Say that you messed up giving them a staff of fire and ask them to change it. It should be a discussion and just change it without any note in game.

Also make sure you set some rarity guidelines. A very rare item is a tier 3 item. Don't throw those items around unless their is a story reason why. Like they stole it from a powerful force who is after them etc. Think frodo in the Lord of the Rings

Realistically in game if the word got around low level party is showing off their super rare item everyone nasty would just try to steal it. That isn't fun to play unless you explicitly signed up for it

this post was submitted on 18 Jan 2024
20 points (88.5% liked)

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