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[-] yamanii@lemmy.world 3 points 8 months ago

It is in the sense that you had to delete the downloaded game to play another, it's why it's hard to preserve these satella games.

[-] TWeaK@lemm.ee 2 points 7 months ago

Yes but this was also around 30 years ago when data storage was smaller and more expensive.

[-] woelkchen@lemmy.world 1 points 7 months ago

Yes but this was also around 30 years ago when data storage was smaller and more expensive.

The biggest SNES games were only a couple of megabytes. Super Mario World is only 512 kilobytes is size. It was certainly possible to archive the complete collection which is 1.7GB uncompressed. In 1992 IBM introduced archival storage tapes that 2.4GB of data.

this post was submitted on 13 Feb 2024
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