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[-] The_Picard_Maneuver@lemmy.world 18 points 6 months ago
[-] Bigmouse@lemmy.world 41 points 6 months ago

You cannot promote to King or Pawn. As such, your statement is wrong and i feel betrayed.

[-] The_Picard_Maneuver@lemmy.world 19 points 6 months ago

I'd love to watch someone try to do this at a tournament. Just swapping out their pawn for an extra King with a deadpan expression.

[-] ArbitraryValue@sh.itjust.works 10 points 6 months ago

The game would end when any king is captured so having more than one (as opposed to making the pawn a queen) would be a strict disadvantage. I'd allow it.

[-] Sotuanduso@lemm.ee 11 points 6 months ago

Incorrect, the game ends when a king cannot avoid capture. As such, your statement is wrong and I feel betrayed.

[-] taiyang@lemmy.world 6 points 6 months ago

I misunderstood the rules and shoved my king into my mouth, with a deadpan expression.

Too bad they cut that out of a clip of Queen's Gambit.

[-] pancakes@sh.itjust.works 3 points 6 months ago
[-] DrRatso@lemmy.ml 2 points 6 months ago* (last edited 6 months ago)

Granted, but checkmate on either of the kings = loss

E: And now that I think about it, forking the kinds would also have to be a loss.

[-] Alivrah@lemmy.world 15 points 6 months ago

Can't be promoted to player either

[-] GrabtharsHammer@lemmy.world 6 points 6 months ago

Pawns were players and players were pawns, once upon a time. Now that it's the opposite it's twice upon a time.

this post was submitted on 12 Mar 2024
475 points (98.4% liked)

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