429
Gamedev is Easy (programming.dev)
submitted 5 months ago* (last edited 5 months ago) by JPDev@programming.dev to c/programmer_humor@programming.dev

Transcript

var game = new Game()
  .EnableMultiplayer()
  .EnableSpatialAudio()
  .SetPerformance(Game.Performance.HIGH)
  .ForEachBug(Bug::AutoFix)
  .GetWishlists(7000);

game.Release();
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[-] Zagorath@aussie.zone 8 points 5 months ago

I assume that's part of the constructor?

[-] HereIAm@lemmy.world 7 points 5 months ago

Should really start practicing dependency injection, so you can create any kind of gameplay you want easily!

this post was submitted on 26 Mar 2024
429 points (92.8% liked)

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