124
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
this post was submitted on 26 Mar 2024
124 points (97.7% liked)
Games
16940 readers
1087 users here now
Video game news oriented community. No NanoUFO is not a bot :)
Posts.
- News oriented content (general reviews, previews or retrospectives allowed).
- Broad discussion posts (preferably not only about a specific game).
- No humor/memes etc..
- No affiliate links
- No advertising.
- No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
- No self promotion.
- No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
- No politics.
Comments.
- No personal attacks.
- Obey instance rules.
- No low effort comments(one or two words, emoji etc..)
- Please use spoiler tags for spoilers.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Other communities:
founded 2 years ago
MODERATORS
If the game has as many bugs as people say, then the devs working on this should instead be supporting on fixing issues. Reallocate your resources. Obviously they dont have the same skillsets but lets not pretend that nothing could have been done differently
The people who work on asset packs are artists… what the hell can they do regarding bug fixes?
Gamers don't understand software development and it shows
(You're absolutely right)
Sure they make the artwork, but who integrates it? What if bugs occur from that? If content packs could be made by artists alone, everyone would be pumping out content packs constantly.
It’s basically the same as modding assets into the game. The game surely is built around being easy to put in new assets, it’s one of the main cornerstones of what made cities 1 popular in the first place.
Ah yes, just take a 3D modeller and reassign them to bug fixing. That'll work out great. While we're at it, your mechanic should start handling lung transplants since we're short on doctors.
Sure. But does the 3D modeller then integrate their changes into DLC format and bundle it to work with the main game and paywall mechanics? It goes both ways. There isn't just a 3D artist making a bug free DLC package on their own.