9
submitted
9 months ago* (last edited 9 months ago)
by
Die4Ever@programming.dev
to
c/deus_ex_randomizer@lemmy.mods4ever.com
Download here: https://github.com/Die4Ever/deus-ex-randomizer/releases/tag/v2.5.6
If you don't know what Deus Ex Randomizer is, then here's our old trailer which shows a breakdown of how it works:
See the full README here. Also check out our Discord and Mods4Ever.com
Major Changes
- Added new contributor, MQDuck, to the credits!
- New AugBot, similar to a MedBot but it cannot heal, only install augmentations.
- If there is no MedBot spawned for the map, then there is a default of 15% chance for an AugBot to be spawned. This can reduce the annoyance of carrying an augcan forever looking for a MedBot, especially on higher difficulties.
- New bingo goals and many bingo fixes
- Options for New Game+ scaling in the Advanced menu
- Fixed Revision crash due to Jock's BindName
- Fixed New Game+ in Revision
- Support for vanilla maps inside of Revision
- Help text for when you can left click to activate items or right click to apply weapon mods
- Charged pickups (armor, camo, hazmat, tech goggles) descriptions now show duration for each skill level
- Fixed BingoViewer crash
- Crowd Control fixes
- WaltonWare dockyard start now automatically gets the hookup from Vinny
- Laser mod now turns on automatically when you equip the weapon (optional in the Rando settings menu)
- Some maps now have goals rando notes (look in your Images tab), just click the Goal Locations or Goal Spoilers button.
- You can also click on one of the spots for more info.
- Fixed characters using custom DrawScale values (Baby Karkians, MiBs)
- Added Baby Karkians and Baby Grays to the random enemies pool
Minor Changes
Click to expand Minor Changes
- Trashcans can now drop trashbags, and flaming barrels can now drop flaming debris
- Critters (birds, rats, fish) now have 1 HP
- Fixed Toby Atanwe dialog so you can stay in the Paris Metro if you want
- Scaled zone damage with CombatDifficulty better
- Fixed NSF HQ alliance trigger exploit
- Show health and minimum damage for decorations
- Object descriptions centered on crosshair instead of in the corner of the highlight box
- More endgame quotes
- Fixed grenade loss when throwing a grenade while turning towards a wall
- Stats for kills and knockouts in the credits
- Fix for 14_Vandenberg_Sub subbay doors
- Tweaked Paris Chill %. Instead of it being the chance to remove each individual enemy, it's now the chance of Paris either being completely chill or completely not chill.