3
submitted 3 months ago by Pluto@hexbear.net to c/games@lemmygrad.ml

cross-posted from: https://hexbear.net/post/2433188

I'm not sure what to think about this, but it seems like the next logical step for them.

top 3 comments
sorted by: hot top controversial new old
[-] TankieReplyBot@lemmygrad.ml 2 points 3 months ago

I found a YouTube link in your post. Here are links to the same video on alternative frontends that protect your privacy:

[-] olgas_husband@lemmygrad.ml 2 points 3 months ago

imo dishonored and deathloop managed to achieve a good balance, they could do semi openworld with rogue like elements of doing operations with scripted and random events along the way, so you could progress the story in a non linear fashion. the tricky part as always is balancing, something to stop you from hoarding stuff in multiple supply runs and circumvent the survival horror part of managing tight resources.

[-] Pluto@hexbear.net 2 points 3 months ago

Good points.

this post was submitted on 01 May 2024
3 points (100.0% liked)

Games

1592 readers
6 users here now

█▓▒░📀☭ g a m e s 💾⚧░▒▓█

Tag game recommendations with [rec]. Tag your critique or commentary threads with [discussion]. Both table-top and video game content is welcome! Original content or indie/DRM free material is encouraged!

Not a place for gamer gate talk or other reactionary behavior. TERFs and incels get the wall.

founded 5 years ago
MODERATORS