Now bring it back! It isn't nearly as hard as it once was. I remember virtually invincible 1st level rats. I had to spend everything consumable on my way back in that run - fire potions turned out very useful as HP numbers weren't scaled then. Now you just hit the enemies and they just die, very simple.
It must be mentioned however, at every floor kill enemies until the amulet icon turns back to green before you proceed to the next floor.
I wasted a few runs until I realized that.
With the old mechanics I had so many runs that I was confident about ascending and would get obliterated by floor 1-4 mobs. I had to play assassin and let the attack charge for 10 turns for each individual mob lol
I had two runs with that mechanic, first huntress, then mage. At first I didn't know how the now challenging ascension would play out, but I was pretty confident - after all, can there be any threat for one who's reached the amulet? I turned out to be so wrong then. I made it through in both cases, but I was close to death so many times. A wand of blast wave let me kill enemies instantly in some cases in the first run; I finished with a drained +6 staff of blast wave in the second one (also with other guaranteed environmental damage wands).
The game tricked me into thinking ascension was the hardest thing ever so I ended my playthrough there😅
Don't get too excited: It's just a foil-wrapped chocolate made to look like the Amulet.
I wonder if there's a hidden achievement for falling into the chasm around the amulet?
If not there should be for meme purposes
I believe you actually can't fall there, the game doesn't allow it
I'm gonna try it then
I've been trying it on dozens of wins across different versions. Nothing so far. The chasm acts as a solid wall.
I also planted rotberries there a few times.
Well damn
Pixel Dungeon
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