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submitted 1 month ago by ylai@lemmy.ml to c/gaming@lemmy.ml
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[-] Katana314@lemmy.world 1 points 2 weeks ago

If this helps the flame train derail a bit:

Most Source engine game trailers, like Half-Life 2, are “pre-rendered”. If you record a sequence of gameplay as a “demo” (kb-level file that records player movement in a level) then you can record that demo into a video at a much slower rate than the gameplay, capturing every frame; as well as add camera motions to it. There are guides for individuals to do this using the “startmovie” command.

It’s just a logical way to ensure the video is seamlessly presented, especially since framerate optimization comes late in development.

this post was submitted on 13 Jun 2024
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