this post was submitted on 23 Jun 2024
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[–] kerrigan778@lemmy.world 6 points 11 months ago (1 children)

Uh, the PlayStation 2 would like a word?

[–] magic_lobster_party@kbin.run 6 points 11 months ago

Not true 128 bit. It has 128 bit SIMD capabilities, but that’s about it. Probably mostly because of marketing reasons to show how much better it is than N64 (which also is “64 bit” for marketing reasons).

In that case, we’re having 512 bit computers now: https://en.wikipedia.org/wiki/AVX-512

[–] unreachable@lemmy.world 4 points 11 months ago (8 children)

so i guess the next bit after 64 cpu is qu-bit, quantum bit

[–] magic_lobster_party@kbin.run 3 points 11 months ago

Probably not in consumer grade products in any foreseeable future.

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[–] Mio@feddit.nu 3 points 11 months ago (3 children)

Would it be a downside? Slower? Very costly?

[–] magic_lobster_party@kbin.run 6 points 11 months ago

More complexity with barely any (practical) benefits for consumers.

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[–] hades@lemm.ee 3 points 11 months ago
[–] Etterra@lemmy.world 3 points 11 months ago (4 children)

Okay, so why can't we just not use exponentially growing values? Like 96 bit (64 + 36). I'd the something intrinsic about the size increases that they HAVE to be exponential? Why not linear scaling? 8, 16, 24, 32, 40, 48, 56, 64, 72, 80, etc.

[–] SorteKanin@feddit.dk 7 points 11 months ago

Because CPU registers are all powers of 2, i.e. exponential in this fashion. And it's also just the same reason - 64 is high enough, why go to 96 or 80 or something?

[–] friend_of_satan@lemmy.world 3 points 11 months ago* (last edited 11 months ago)

In binary, when you add one more numeric place, things double. Not doubling would be like having two digit decimal numbers but only allowing people to count to 50.

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