202
submitted 1 year ago by alessandro@lemmy.ca to c/pcgaming@lemmy.ca
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[-] Gsus4@feddit.nl 74 points 1 year ago* (last edited 1 year ago)

A minute of silence for the DE designer, writer, artist and devs that were discarded after the game got popular. 😑

[-] Elegast@lemmy.ca 30 points 1 year ago

Yep...that entire situation is so crappy. The devs deserved better.

[-] yaminoEXE@ttrpg.network 12 points 1 year ago

I mean yeah, I feel bad but he was kinda hard to work with and other devs didn’t like him but what the company did was scummy.

[-] teft@startrek.website 3 points 1 year ago

What is DE designer and what did I miss about them being discarded?

[-] Veraxus@kbin.social 18 points 1 year ago

Classic gaming industry IP theft. Investors underhandedly forced the founders/developers out of their own company and stole the IP.

[-] XTornado@lemmy.ml 1 points 1 year ago
[-] Veraxus@kbin.social 4 points 1 year ago

Guy comes into the company and uses illegal, fraudulent methods to take it over. He then demoted the co-owners (and founders) to mere "employees" so they could be fired. The plan was to then sell the company to a big publisher and walk away with all the money.

[-] XTornado@lemmy.ml 2 points 1 year ago

Ok... But I still not quite get how you take the company over with il·legal, fraudulent methods.

[-] Veraxus@kbin.social 2 points 1 year ago

There's a bunch of articles and videos that go over how it happened. It's not too different from what happened to Interplay back in the day. Here's one overview: https://www.youtube.com/watch?v=k7Xu4GvpN9U

[-] ILikeBoobies@lemmy.ca 0 points 1 year ago

Bought the company/ip then didn’t keep original owners on

[-] Sharpiemarker@feddit.de 2 points 1 year ago

Thanks for saying it. I was going to bring it up, but I wasn't clear on all the details.

[-] irmoz@reddthat.com 2 points 1 year ago
[-] Eggyhead@artemis.camp 27 points 1 year ago

A half life game in 3rd??? I’m sure we all know what that confirms!

[-] phi1997@kbin.social 13 points 1 year ago

Half-Life 2 Episode 3!

[-] nueonetwo@lemmy.ca 15 points 1 year ago

I should get around to playing Disco Elysium one of these days

[-] HidingCat@kbin.social 8 points 1 year ago

I should try to complete my current playthough. xD

[-] OutlierBlue@lemmy.ca 2 points 1 year ago

I passed up the latest Humble Monthly because I know I'll never get around to playing it.

[-] Rayspekt@kbin.social 12 points 1 year ago

I didn't realize that Disco Elysium was up there, what a happy surprise. Absolute masterpiece.

[-] antony@lemmy.ca 12 points 1 year ago

I'm conflicted by this, I struggled to like Disco.

[-] AllegedHoister@lemmy.world 23 points 1 year ago

It's okay to dislike things other people like. And ultimately Metacritic ranking doesn't mean shit anyway.

[-] jballs@sh.itjust.works 15 points 1 year ago

My biggest problem with DE was that I was raised on adventure games like Monkey Island and Quest For Glory. Where you weren't really role playing, but instead clicking through every dialog option just to see what happens. DE isn't a game like that. Instead it felt like you're supposed to choose only the dialog that your character would say, and not necessarily go through every single option. The difference between the classic point and click adventure games just doesn't quite sit right with me for some reason, so I could never quite get into it.

From what I saw, it seems like a really cool game. It just wasn't 100% for me.

[-] HidingCat@kbin.social 8 points 1 year ago

Yes, that's why it's called an RPG, which is closer to that.

[-] yanyuan@lemmy.world 5 points 1 year ago

To me, it felt like an old Sierra Game. With the time mechanic and the possibilities to "ruin your build", due to wrong dialogue choices... plus the possibility to die due to "wrong" dialogue choices - while playing a character that is a broken person anyway.
That was just stressful, tedious and not fun (to me).

I also hate the fact that I couldn't get a refund for the game. However, knowing that I still don't have to play it, feels bizzarly good.

[-] SchizoDenji@lemm.ee 4 points 1 year ago

Thank you. I never understood why DE felt so tedious to the point that I was happy and relieved the character got killed by the union workers' leader (which is very early in the game). But now reading your comment, I finally realise the issue.

I am used to Ace attorney style narratives where I can explore all dialogue options and move on. DE felt tedious because I couldn't go back after a choice and there are so many of them.

[-] jballs@sh.itjust.works 4 points 1 year ago

Yeah Ace Attorney is another great example. After playing hundreds of games where you just choose all the dialog options and laugh at the responses, it's a bit jarring to play a game where you need to read and pay attention to the dialogue and react in character.

[-] antony@lemmy.ca 2 points 1 year ago

You nailed exactly how I feel 💯

[-] HidingCat@kbin.social 12 points 1 year ago

DE is a great game, just don't be trapped by the genre. It's a combat-less RPG, basically. You still RP a character, which conveniently starts with amnesia so you can slot in and RP.

[-] Veraxus@kbin.social 6 points 1 year ago

It bums me out that GTAV is anywhere near the top 10, but otherwise I am so happy to see the Top 2 slots going to deep, reactive, old-school-style CRPGs.

[-] ILikeBoobies@lemmy.ca 7 points 1 year ago

To me V was worse than IV and IV was worse than Sleeping Dogs

[-] HidingCat@kbin.social 9 points 1 year ago

More people should play Sleeping Dogs. What a fun and enjoyable romp.

[-] ezures@lemmy.wtf 4 points 1 year ago

If a man doesnt eat whole buns, he's not a whole man

[-] style99@kbin.social 3 points 1 year ago
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this post was submitted on 15 Aug 2023
202 points (96.8% liked)

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