This week seems the same as the last 2 years of development: not a lot going on.
yea....
What the StarHead Federation is doing sounds pretty cool. It also highlights what type of content we're stooping too to try and keep from dying of boredom in SC.
It's always fun to get some prizes!
I'm kinda looking forward to SC Live this week. Lets see if Elliot can finally finish a mission 😂
With F1 on break, I'm looking forward to having something to watch on the weekends. Hopefully fight or flight goes smoothly this year.
Max Verstappen and Avenger One... pretty much the same guy.
Can someone please provide a summary on what Claudius is? Can't find info on it on Google or Bing
The covered it in a panel at the 2021 citizencon: https://youtu.be/URuzW0a8aY4
Audio tools aren't that interesting so not many people paid attention.
From what my smooth brain understands, it's basically a sound design tool that CIG uses to seperate audio files from source code. This lets them change audio anywhere on the fly, and audio designers can work independently of the rest of the dev team. Audio queues are hard-coded in, but the sounds themselves can be added and/or changed after an asset is finalized.
In the context of this new video, Claudius can use context switching. As an example, different audio files can be used based on what environment the player is in. A gun firing in space will sound differently than if it is fired in a cave. Another example they gave was different reload sounds based on how much ammo is left in a magazine.
The sound designers can basically do whatever they want to audio without having to work with coders.
Hm, that's actually pretty cool. Thanks for the reply!
Someone asked a while back how much work Claudius would be.. whether CIG would have to replace a million different audio files or not. Would be nice to see how far along they are with that.
FIGHT OR FLIGHT! FIGHT OR FLIGHT!
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