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submitted 1 year ago* (last edited 1 year ago) by Brunbrun6766@lemmy.world to c/dnd@lemmy.world

Context this is from Baldur's Gate 3

cross-posted from: https://lemmy.world/post/3326095

My coop campaign was having a lot of trouble keeping Isobel from being captured and didn't want to have to wipe out everyone at last light in due to the shadows etc etc. We succeeded in killing Marcus but the horrors can abduct her anyway if she gets paralyzed.

Finally, on the 3rd attempt we thought what if we try something way out of the box.

We had one invisibility potion, and Shadowheart had the spell command. Commanded Isobel to flee, and threw the potion onto her causing an invisible Isobel to run off and hide for 3 turns while we mopped up Marcus and the other enemies as fast as we could.

The plan worked and now we have Selune's blessing AND everyone at last light is still alive and well

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[-] DelvianSeek@lemmy.world 3 points 1 year ago

ooh, good idea! I had to play that fight 5 or 6 times...

[-] Brunbrun6766@lemmy.world 2 points 1 year ago

The first time we failed we refused to move on. You can't just introduce me to an awesome new hub and then have me kill everyone

[-] uberrice@feddit.de 2 points 1 year ago

I was very confused when the screen faded to black when Isobel was downed - I thought I could just get her back up

[-] theboomiest@lemmy.world 2 points 1 year ago

I cast Sanctuary on her and her ai cooperated, she just ran off and hid in a corner while I finished off the baddies. Worked really well!

[-] SheeEttin@lemmy.world 1 points 1 year ago

I love it when D&D-style games let you pull off regular D&D shenanigans.

this post was submitted on 17 Aug 2023
16 points (90.0% liked)

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