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submitted 2 months ago by TTRPGBooks@hexbear.net to c/ttrpg@hexbear.net
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[-] context@hexbear.net 28 points 2 months ago

yeah the worldbuilding to dialectic materialism pipeline is underappreciated

[-] ProletarianDictator@hexbear.net 13 points 2 months ago

Is it just that idealists never think about causality, just events as isolated incidents?

[-] context@hexbear.net 18 points 2 months ago

well for a lot of people i think it's just that their worldbuilding is aimed at creating a good/fun/cool story so causality isn't all that important to begin with. like the magical kingdom of floating islands or whatever, nobody needs to especially care about verisimilitude. but then as you play it out it's hard not to at least notice the contradictions that develop from whatever you've created.

[-] alcoholicorn@lemmy.ml 12 points 2 months ago

It's more like thinking of societies as a bunch of individuals instead of systems short-circuits ever reaching a material cause.

The peasants are poor because of high taxes. Why are the taxes high? Because the king is a bad king. No need to examine why the system selected for a "bad king".

[-] CarmineCatboy2@hexbear.net 24 points 2 months ago* (last edited 2 months ago)

One thing that is at play here is that someone was asked to create a world where there was a fundamentally unjust situation against which the players could rally against. It is only natural for them and anyone really to look around and mimic the injustices they can see.

I wouldn't say that capitalism is the bad guy here. Social stratification, disenfranchisement, government corruption, cooptation of minority leadership - all of these things happened under pre-capitalist conditions. So that first post about how there's no theming raound labour relations, rent, alienation and so on do make sense.

However we are in a capitalist society, and all those injustices do happen in a capitalist context. So I wouldn't fault anyone for saying that capitalism is the bad guy, because the bad guy is a series of systemic issues.

[-] FlakesBongler@hexbear.net 20 points 2 months ago* (last edited 2 months ago)

I mean, it's kind of innate to the setting

Even now that they've stripped slavery from the setting (which, yeah, they kind of hand-waved away, but moving away from using slavery for shock value was a good move) villainous characters are always going to be motivated by giving themselves power

And in systems where power is tied to capital, that means the villain is ultimately going to be a Capitalist

Even the Whispering Tyrant is ultimately a Capitalist, because the bones are his money and worms are his dollars

[-] HexReplyBot@hexbear.net 2 points 2 months ago* (last edited 2 months ago)

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this post was submitted on 02 Nov 2024
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