ttrpg

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Tabletop Rpg posts, content, and recruitment posts.

Recruitment posts should contain what system is being played, CW for any adult/serious themes players need to be aware of and whether a game is beginner friendly.

An obvious reminder of no racism, sexism, ableism, homophobia and transphobia.

Emphasis on small independent rpgs like the ones in the TTRPGs for Trans Rights in Texas but not against dnd stuff.

founded 4 years ago
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Hello Comrades,

Some of you may remember me posting about the TTRPG I have been developing, and some even asked to playtest. I am now at a near finished state with the game and dearly need playtesting input, anyone who wishes to complete a post test questionnaire will receive a free copy of the finished book complete with character art assets!

Please do not actually donate money, this is a passion project and when it is finished I will seek money but until then I just want to share it.

Even if you do not playtest I welcome any feedback be it editing, phrasing, mechanical, worldbuilding, etc.

Any problems downloading it off itch.io let me know and I'll find another way to get you the .pdf.

Thanks again!

Questionnaire

  1. Tell me about your process of learning the system. What things were easy? What was difficult?

  2. What were your most and least favorite parts of chargen?

  3. What elements of the game supported your immersion? What, if anything, held you back?

  4. What did you feel was missing the the game? Does anything require more detail or explanation?

  5. How did you feel about the pace of the game? If you prefer it slower/faster, how do you suggest this could happen?

  6. What was the most frustrating moment or aspect of what you just played?

  7. What was your favorite moment or aspect of what you just played?

  8. Was there anything you wanted to do that you couldn’t?

  9. If you had a magic wand to wave, and you could change, or remove anything from the experience, what would it be?

  10. What were you doing in the experience?

  11. How would you describe this game to your friends and family?

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Just reading through the Heroes book now. Which is basically the DM+PHB combined. There are a lot if ideas here that I like. It's a 2d10 system instead of d20. This means your rolls are on a curve.

You always hit with abilities, and rolling is about how powerful your hit is. Each ability has three tiers of outcome. A T1 outcome of a weapon strike might do a little damage, while a T3 might do a lot of damage and push a monster 2 squares away.

I love the idea of never missing. I imagine it puts the combat on a real clock, and likely makes the monsters feel dangerous and lethal.

That's only the tip of the spear, and I'm still reading. Anyone else giving this a read?

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Hopefully Ravirex here will get to eat the Ysoki Kineticist.

Edit: THE FUCKING INVENTOR GOT 3 FATAL D12 CRITS IN A FUCKING ROW

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For my FIRST every Lemmy post I wanted to find out: are there any fellow Dumbheads here? 😱

I have been longing to make an MDC-themed TTRPG for SO LONG.

A Trashfuture TTRPG would be nice too. Any other TTRPG-adjacent or barely relevant nerd podcasts that have inspired L&F hacks or full-blown Riddle of Steel level page counts?

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What's the equivalent of a TV show or film on Golarion? Are there any references to cinema-style places already, especially in or around Absalom? Not a theatre with actors recreating the piece each time, but somewhere that plays recordings of events. Camcorders exist, surely somewhere to watch them must too.

Urgently need an answer within the next two months, I'm closing the campaign with a session of Come Dice With Me starring the PCs and would prefer to justify the film crew with existing lore if possible.

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main (cdn.discordapp.com)
submitted 11 months ago* (last edited 11 months ago) by take_five_moments@hexbear.net to c/ttrpg@hexbear.net
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Players walk in to prefilled character sheets. Their characters are all peons in a battle that’s about to commence. Every time they die, they raise in rank and in level. They retain the memories they’ve gained while being other people and can choose which army to side with when they enter their next body.

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Finally got my third kill of the campaign (ruined by the party now having the means to afford ressurection magic) and just spent 2 hours roleplaying out to process of taking the body back to town, finding people who could help, settting up the ritual, informing the deceased's next of kin that a) their daughter had been killed under their watch and b) they were bringing her back but probably as a different species, the ritual itself, and the fallout and discussion afterwards.

The second kill saw the body eaten by a monster, so there wasn't much could be done, but the first death also got a similar amount of roleplay - taking the body to the church, organising a funeral, and running the procession and funeral itself.

So how do deaths go in your campaign? Shallow grave and a quick prayer, or taking almost as long as a real funeral?

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I’ve played ttrpgs for years so I figured when I started playing with this new group that I was pretty experienced. Here’s the thing. My groups have been inconsistent to the point where I’ve never played above level 5. In this campaign we’re currently at level 13. So I’m quickly realizing how little I know about this game I’ve claimed to be comfortable with. Not too worried about the imposter aspect. I’ve already been pretty up front about overestimating my skill. But here’s what happened.

I got a great roll on a random loot table that awarded me a Maze scroll. This was during my one-on-one session zero with the DM, so no one else knew this. Last session we had one character down with two failed death saves and we had one other character who was about to go down. As far as I could tell, the monster we were fighting had plenty of health left. So I used the scroll to give us, ideally, a few rounds to heal and prepare some attacks for when I ended concentration or it escaped, which was unlikely because it wasn’t an intelligent creature.

Regardless, since it was an 8th level spell that no one even knew I had, and in retrospect I also wasn’t following the rules when trying to use it (didn’t know this at the time), everyone was pretty surprised. Not necessarily bad surprised, but surprised. Shortly after I did though, our wizard was like, “uh, do you happened to have another one of those?” and our rogue said, “oh, he could have copied that into his book.” No one said much beyond that and the DM let me get away with casting this 8th level spell I didn’t know without a roll.

So I’m just wondering if this was a fuck up that I should throw a little apology his way for or if I should just let it go. Doesn’t seem like a huge deal either way based on people’s reactions, but still.

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I'm looking to run the game on Friday May 2 and 9. Depending on how much interest there is, I may fold people from this site into my morning group (start time 7am PST) or create a second group and run it at a different time/date. So please post your interest even if those specific days don't work for you! Session length will be 3-3.5 hours.

If you're not familiar with BFRPG, the core rules are available for free from here, and a google doc with my own house rules/automatically allowed supplements is available here. The tl;dr on the core rules is that it's a modernized re-imagining of OD&D, providing a very simple to play system that encourages creative player thinking over build optimization, and the tl;dr on my house rules is that I simplify initiative and movement in combat and give every player my own variant on "inspiration".

The two-shots will be a short adventure of my own creation that centers around a dungeon crawl and gives the players an ancient mystery to solve. It's called The Flooded Desert.

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This is the first official book of the Starfinder 2e series! It is compatible entirely with Pathfinder 2e, however it does seem to me that its better to use Pathfinder 2e content inside of Starfinder 2e than the other way around. Includes a bunch of ancestries and some feats for our favorite space-nazis-to-kill. I think the Space Pirates are really good! Enjoy!

https://multiup.io/aa1aacf4f92a408545a7809438d4f504

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I was busy keeping track of Black Tentacles and Crushing Despair's effects so I forgot about the second save for creatures who critically fail against Phantasmal Calamity, which could have stopped the two standing PCs from reviving the two downed PCs and led to a complete TPK. Just one of them failing the save would have guaranteed a dead party member, and they only had about a 20% chance each to succeed. After that they would have had to roll a 19 or 20 to escape the illusion thanks to their debuffs, which they'd need to get on their first attempt or lose both of the downed party members.

And now one of my players has pointed out Black Tentacles has been upgraded to Slither in the remaster so they should have been even more killed. With an extra 2d6 damage plus persistent poison every round I could have absolutely tpk'd them. This is so fucking upsetting. They should have all died and had to make new characters and the paladin player forced to write the backstory on why the help he requested took so long to arrive angery

i just wanna kill PCs and everyone said this AP would kill loads but I trained my players too well and now I missed my chance to kill them aaaaaaaAAAAAA lenin-rage

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[GM LFP] SHADOWRUN (hexbear.net)
submitted 1 year ago* (last edited 1 year ago) by vanDerVaartBlackenedRanch@hexbear.net to c/ttrpg@hexbear.net
 
 

UTC -5 Shadowrun GM seeks 2-5 players for one-shot

If this blows up, priority will be given based on timezone proximity, with account age as a tiebreaker.

No experience needed with ttrpgs.

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Aid Rework ideas (scribe.pf2.tools)
submitted 1 year ago* (last edited 1 year ago) by SilverLous@hexbear.net to c/ttrpg@hexbear.net
 
 

Hi comrades!

I am looking to rework aid for pf2e, but feel like I am missing something. I wrote down my problems and ideas on the scribe link. Would appreciate some help!

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Friends, I have once again gotten a pre-release of a Paizo book. Enjoy. If this saved you money, go to /c/mutual_aid and pay it forward there.

https://multiup.io/fbd698862dff31e47db63013464c9906

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What do you comrades think about my gundancer?

TL;DR Non-performance bravado is harder, finisher only with firearms Melee Finisher gain the fatal die as precise strike, confident finisher on finishers that are made with MAP, easier reload class archetype feat is Pistol Phenom tweaked

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Come and talk about them with me!

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I spent 3 hours putting my players through a tortuous fight against an invisible enemy and the freaks loved it. They were running in circles trying to find and counter it, only to get lured into aggroing and even harder encounter, at which point they fled. They got a piddly amount of xp for the handful of PL-4 enemies they downed along the way, then spent the last hour of the session reading rules to prepare for round 3.
All the invisible bastard did was hit and run, eating up their resources and wasting their time. We finished the session with them walking back into the exact setup they encountered almost 2 sessions ago when they first met it, and yet they're excited to face it again next week.

The last time my players were this excited about an enemy was fighting the Lamia sisters in Rise of the Runelords, who would dimension door away from fights they were losing. The players went absolutely wild with conspiracies and preparation for future encounters. Generally I struggle to get them to look at anything outside of sessions, while an enemy that runs away will even get the ADHD one to pour over lists of equipment.

So next time you want a villain to be memorable, just walk away. Mid fight, when it looks like the party are starting to get the villain on the ropes, just peace out. Say "nah man, I need some backup". And then when the backup dies, just peace out again. Buh-bye. You can do it for months without them tiring.

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Really excited about this. I have the playtest docs and it looks great. I love Blades in the Dark and the Doskvol setting, and I love cold war spy thrillers, so this really appeals to me.

If there are interested Hexbear/lemmygrad folks (and we could figure out a time/platform) I would be willing to run a couple of sessions.

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I haven't killed a PC in MONTHS, and the remaster not only stole my kill but taunted me by leaving them on 1 hp. this is bullshit angery

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