OpheliaAzure

joined 3 years ago
MODERATOR OF
 

maxwell-party

 

maxwell-party

 

snom

 

snom

 

torture-dance

 

torture-dance

 

cross-posted from: https://hexbear.net/post/7902538

Hello! I have been running TTRPG games for hexbear folks for a few years now and we are moving into our next system, Mothership. I have previously run (Cyberpunk Red, Shadowrun 5e, Lancer, The Burning Wheel, Pathfinder 2e, Shadowdark, Ars Magica, Masks, Delta Green, Mothership 1shots) for folks from here.

I have previous experience with D&D 5e, Blades in the Dark, Monster of the Week, ICONS, and Vampire the Masquerade 5e. I tend to run according to the rules more than homebrew, am more merciful than antagonistic, rely on prep more than improv, faction over disparate NPCs, lower amounts of explicit violence/gore, complex encounters, slow burn terror over horror.

The campaign themes are expected to touch on Body Horror, Capitalistic Horror, and Monster Horror.

We play weekly for about 3 hours starting at around 20:00 CET/14:00 EST on Thursday.

There are two to three returning players and I'm looking for another player or two. We usually run if there are 3 players.

We use Discord for voice & session scheduling and Roll20 for the virtual table top, it is a dedicated hexbear ttrpg discord server and I'm happy to help folks with roll20.

Mothership is a retro-future lightweight system that leans heavily on survival horror. The image moodboard in the post is one I made to reflect the campaign which I expect to run for about 10-15 sessions but am always happy to extend if the players want to.

The media touchstones I had in mind are: Altered Carbon, The Expanse, Alien, Matrix Reloaded. The players are the crew of a recently decommissioned cargo vessel docking at an outlaw space station on the edge of known space. The station known as Prospero's Dream is home to a handful of factions and has strict Oxygen rationing. The crew will need to find a way to scrape together credits to repair/upgrade their ship so they can get back to Inner Space or save the space station.

I will provide all the rules needed and we will have a session 0.5 where we go over some of the safety tools I like to use (X-Card & Lines and Veils), make the crew and whatever remaining time we will jump into the game on the ship as it approaches Prospero's Dream.

There is a hard line with Romance/Sexual content, and Young Children. There are veils for Extreme Violence, Torture, Adolescent Children and Player vs Player.

Feel free to respond here or DM me, I will be reposting this at the start of April when we are getting ready to start.

Thanks for reading!

 

Hello! I have been running TTRPG games for hexbear folks for a few years now and we are moving into our next system, Mothership. I have previously run (Cyberpunk Red, Shadowrun 5e, Lancer, The Burning Wheel, Pathfinder 2e, Shadowdark, Ars Magica, Masks, Delta Green, Mothership 1shots) for folks from here.

I have previous experience with D&D 5e, Blades in the Dark, Monster of the Week, ICONS, and Vampire the Masquerade 5e. I tend to run according to the rules more than homebrew, am more merciful than antagonistic, rely on prep more than improv, faction over disparate NPCs, lower amounts of explicit violence/gore, complex encounters, slow burn terror over horror.

The campaign themes are expected to touch on Body Horror, Capitalistic Horror, and Monster Horror.

We play weekly for about 3 hours starting at around 20:00 CET/14:00 EST on Thursday.

There are two to three returning players and I'm looking for another player or two. We usually run if there are 3 players.

We use Discord for voice & session scheduling and Roll20 for the virtual table top, it is a dedicated hexbear ttrpg discord server and I'm happy to help folks with roll20.

Mothership is a retro-future lightweight system that leans heavily on survival horror. The image moodboard in the post is one I made to reflect the campaign which I expect to run for about 10-15 sessions but am always happy to extend if the players want to.

The media touchstones I had in mind are: Altered Carbon, The Expanse, Alien, Matrix Reloaded. The players are the crew of a recently decommissioned cargo vessel docking at an outlaw space station on the edge of known space. The station known as Prospero's Dream is home to a handful of factions and has strict Oxygen rationing. The crew will need to find a way to scrape together credits to repair/upgrade their ship so they can get back to Inner Space or save the space station.

I will provide all the rules needed and we will have a session 0.5 where we go over some of the safety tools I like to use (X-Card & Lines and Veils), make the crew and whatever remaining time we will jump into the game on the ship as it approaches Prospero's Dream.

There is a hard line with Romance/Sexual content, and Young Children. There are veils for Extreme Violence, Torture, Adolescent Children and Player vs Player.

Feel free to respond here or DM me, I will be reposting this at the start of April when we are getting ready to start.

Thanks for reading!

 

chicken-bop

 

chicken-bop

 

squirtle-jam

 

squirtle-jam

[–] OpheliaAzure@hexbear.net 2 points 2 weeks ago

Glad you like it!

[–] OpheliaAzure@hexbear.net 4 points 3 weeks ago

Recently started it too and am loving it

[–] OpheliaAzure@hexbear.net 12 points 2 months ago

dimension 20 moment

[–] OpheliaAzure@hexbear.net 2 points 2 months ago

great video, I've DM a lot of horror but have never been able to evoke the doppelganger theme of horror remotely close to Jacob in the video

[–] OpheliaAzure@hexbear.net 5 points 2 months ago

Being on the receiving end of superior military might the player characters are forced into exploring the frontier to escape the military that has conquered or is in the midst of conquest.

Red Hand of Doom is a good inspiration for this premise.

The characters are hired to take a one-way boat journey to deliver a MacGuffin, they are shipwrecked or ambushed once they arrive and are effectively stranded in the frontier until they find a way back.

Gods of the Forbidden North is a good inspiration for this premise

There is some sort of valuable material in high supply but unknown locations within the frontier, the players are developing a stronghold or part of a stronghold that needs this material so the players are tasked with recovering it, during the course of it two factions come into focus one that is neutral or positive of the ecological harvesting as it expands civilization, while the other is negative of the ecological harvesting.

[–] OpheliaAzure@hexbear.net 2 points 2 months ago* (last edited 2 months ago)

Land of Eem sounds like it could be a good choice, "the game combines Lord of the Rings high fantasy epicness with a heavy dose of Muppets-like whimsy and a dash of Mad Max dystopia." They have a free quickstart so you could try it out.

[–] OpheliaAzure@hexbear.net 5 points 4 months ago* (last edited 4 months ago)

I would'nt be able to speak to what is cool but I'll share some newer titles that seem to capture the current trend.

Shadowdark is the ultimate Old School Renascence game using the style and sensibilities of classic D&D while updating it to use modern mechanics that make it more approachable.

In Mythic Bastionland you begin as a young knight errant, seeking the glory to lead warbands, earn a place in court, and rule your own domain. Glory is found in hunting the Myths of this world, manifesting them into reality while protecting the Realm from their strange influence.

Mothership a sci-fi horror RPG where you and your crew try to survive in the most inhospitable environment in the universe: outer space!

Urban Shadows is an urban fantasy tabletop roleplaying game in which mortals and monsters vie for control of a modern-day city in a political battleground layered just under the reality we think we know.

I think its a pretty great time for smaller publishers so finding something that fits the genre your group is looking for.

I know you said no DnD clones but Draw Steel and Daggerheart are pretty good alternatives, Draw Steel is very tactical where as Daggerheart has some meta aspects that help storytelling.

[–] OpheliaAzure@hexbear.net 2 points 4 months ago (1 children)

Oh neat, have you done any prewritten scenarios? Any advice?

[–] OpheliaAzure@hexbear.net 2 points 4 months ago (1 children)

Hey there are you still still interested in participating? Thanks!

[–] OpheliaAzure@hexbear.net 2 points 4 months ago (1 children)

Hello I wanted to see if you were still interested in participating, thank you!

[–] OpheliaAzure@hexbear.net 8 points 5 months ago
[–] OpheliaAzure@hexbear.net 8 points 5 months ago
view more: next ›