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Gaming giant seeks royalties for 'revolutionary' character movement system

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[-] inlandempire@jlai.lu 10 points 2 weeks ago

You know it's bad when I ate the onion on this one

[-] cRazi_man@lemm.ee 7 points 2 weeks ago

They're only doing this so that they can sue you for walking in real life.

[-] CodingCarpenter@lemm.ee 2 points 2 weeks ago

Well they will be sorely disappointed when they get to me

[-] NegativeLookBehind@lemmy.world 5 points 2 weeks ago

Nintendo on the surface: ๐ŸŒˆโญ๏ธ๐Ÿ’ซ๐Ÿ˜‡

Nintendo underneath: ๐Ÿ’ฉ๐Ÿ–•๐Ÿป๐Ÿค‘๐Ÿ˜ˆ

[-] PlasticExistence@lemmy.world 5 points 2 weeks ago

Bethesda responded to the news with a shrug, stating they plan to continue shipping games where characters randomly clip through floors anyway. "Our physics engine has evolved beyond the concept of walking," said a spokesperson while slowly sinking into their office floor.

Valve Corporation fired back by immediately filing their own patent for "not releasing games people want," with a spokesperson noting they've been perfecting this technology for over a decade.

๐ŸŽฏ

this post was submitted on 11 Nov 2024
11 points (100.0% liked)

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